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If you have any message you'd like others to see for a week please comment on the front page or send the group a note!
This bulletin board will be cleared each Sunday night~
Teacher: Coach Hollingsworth
Challenge: Show progress. [Everyone’s a rookie when they start but they’re bound to get better with practice.]
Due date: Thursday June 5th @ 5:00 PM EST
Reward(s): Golden Hoop, 1 Vitamin Jar* and tutoring of one of the eligible moves**.
Extra Notes: Athletic wear is a MUST. Clothes should be comfortable and not get in the way of the students’ movement.
* Which Vitamin will depend on your entry, these will serve to upgrade the stats of your character.
** Eligible moves are: Acrobatics, Gyro Ball or Rapid Spin.
Battling requires coordination, like a dance or any sport you need to be focused and rely on your body. But what use is there when your moves are so stiff? You need to let your attacks flow one after the other, kinda like in video games, you’ll have to learn how to link one attack after the other, defend, attack, dodge, stand. You know what I mean. Trust your body and don’t overthink, however you need to keep your focus. Strategies are necessary but you should also trust your gut. Time to empty your mind, focus on what feels right and shake your body~.
For this assignment we’ll be working with something essential in battling, something that might get overlooked: focused, fluid moves. Battling is not about shooting attacks all over the place, defensive moves are not always accurate and raising your stats won’t stop you from getting hurt. There’s also a need to dodge and stand your ground while you move. Building up a strategy seems like a good idea, but battling is already in your blood so might as well follow your gut and let your body flow naturally, aye?
We will be practicing with Hula Hoops. How is this going to help? Easy! Managing one hoop alone can already be hard, keeping it moving by letting your body rock steadily… but it shouldn’t end there, no, once you’re comfortable with one another should be added. And another after. How many can you manage?
Hula hooping requires concentration, but it also teaches how one fluid move can be followed by another. Are you confident enough to let your attacks surround the hoops and move freely around your body? You could feel your own power and watch it move naturally. Or how about dodging attacks from an opponent? Bending and jumping. Turning, spinning, it will all help you be more agile while dodging. Who knows? Letting your body loose might be the key to a successful battle.
So what are we doing?
Simple, draw, rp or write an entry of your character experimenting with the hula hoops. Their ability with them is up to you. Can barely keep one hoop moving? Can they manipulate many at the same time? Are they confident and using their moves on them? Up to you! Of course this will reflect in their grade. College students and staff can participate as well.
You can work individually showing off their hoop skills alone [or lack of them] or involving their attacks in the ‘dance’. Or you can work in pairs/teams of three, dodging and attacking at the same time.
At the same time during this and next Thursday at 2:00 PM EST Twitter Battle classes will be on and you can participate in this way. Though to get the rewards you’ll need to be in both classes. Not one.
The hoops HAVE to be in there, this is no normal battle. Even if you introduce the character’s attacks you have to have at least one hoop in the picture/log. And of course you HAVE to upload whatever you do to participate in order to get the rewards.
Hello my fellow theater enthusiast! This is your captain speaking.
The school's been really hectic lately, huh? Why don't we settle down and have ourselves a bit of fun? Let's start simple with a theater game (because theater games are just the best X3). Statue Garden is a game about bodily expression where you make all sorts of poses, but of course, you're a statue. Don't let the 'gardener' catch you moving or you're out til the next round. Get creative and silly! And remember, the more expressive your pose, the more fun the game will be! But that also means it's more risky too
Task: Draw your characters in different poses for the game. You can go solo (in which case, you could draw the same character in different poses) or you could be in a group and collaborate (and draw a bunch of characters in poses). The sillier the better!
Assignment: Greetings, cool club members! Your first task is to draw your pet(s) interacting in any way you wish. It could just interact with you, or, it could be interacting with other owners and pets. This is the perfect time to show off your pet(s)' personality and looks! Have fun!
Due Date: The club is pretty lax, so the technical due date is the end of this semester (in June). However, other assignments will happen after this one, so it's best to not to let them pile up. Plus, the sooner you get this finished, the sooner everyone will know what your precious pet(s) looks like.